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XPGaming - News

:: Steam client update released ::
:: July 1, 2009, 5:50 pm ::
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

Steam Client
  • Add D3D9Ex support for the in-game overlay (for ArmA 2)
  • Fix unneeded assert/mdmp creation when Steam connection falls back to TCP
  • Fix lobbies/chats trying to update metadata while disconnected from Steam servers
  • View available downloadable content link on game’s DLC tab now goes to game's DLC page in store
  • Fix a potential memory leak with lots of friends notifications being triggered while a full screen window has covered the desktop
  • Add a limit of queued friends notifications to show of no more than sixteen
  • Fix a potential case of dropping input events in the in-game overlay
  • Improved overlay compatibility with OSD from recent versions of RivaTuner
  • Fixed Cloud sync issues when in offline modeFixed filtering by a mod in the server browser making it unable to retrieve servers from the master server


More...
[Comments: 0] Posted By: SteamPowered


:: Source SDK Update Released ::
:: July 1, 2009, 5:50 pm ::
Updates to the Source SDK have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Hammer
  • Fixed bug in which the model browser can become unresponsive
  • Game overlay no longer attaches to Hammer which fixes incorrect 3D camera position bugsGoogle Sketchup to Hammer exporter now ships in the Source SDK


More...
[Comments: 0] Posted By: SteamPowered


:: NeoTokyo coming out this friday ::
:: July 1, 2009, 4:53 pm ::
NeoTokyo, one of the most anticipated free mods built on the Source engine is coming out this friday, according to one of the latest posts made on their website. This first public release will contain 10 maps total all capture the ghost gametype. The Total size of the installer is about 900megs and unzipped is 2gigs. In order to be able to play this mod you only need to have any game that gives you the source sdk base installed.
For people that still don't know what this mod is about (we should actually say game since this one is definitely something worth checking out!), here is some information:
NEOTOKYO is a first person shooter that provides a visceral & realistic combat experience in a rich futuristic setting. It is greatly influenced by our admiration for Masamune Shirow (GHOST IN THE SHELL) and Katsuhiro Otomo (AKIRA), and has been in production since October 2004.
Now, enough with the text, here is the trailer:










Source: SteamFriends
[Comments: 4] Posted By: InstantDeath


:: Left 4 Dead Update Released ::
:: June 29, 2009, 6:50 pm ::
Updates to Left 4 Dead have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Left 4 Dead
  • Removed the "Are you ready to play Versus?" confirmation
  • Fixed a crash when using mouse wheel or keyboard to select Campaign chapters
  • Fixed sv_steamgroup_exclusive servers advertising for public lobbies
  • Restored the ability to vote for a new campaign in Versus mode


More...
[Comments: 1] Posted By: SteamPowered


:: Team Fortress 2 Update Released ::
:: June 25, 2009, 4:50 pm ::
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Linux Dedicated Server
  • Improved connection logic to help servers that aren't automatically reconnecting to Steam, and added extra logging to track it
  • Added extra data gathering to help us understand and improve Linux performance
Team Fortress 2
  • Changed cl_flipviewmodels so it can no longer be set while connected to a server
  • Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon
  • Fixed a case where an observer could set the observed player's view models
  • Fixed the Heavy's punches not matching mouse button presses when the view models are flipped
  • Fixed Bonk! ammo count exploit after using a regeneration locker
  • Fixed Dead Ringer damage reduction exploit involving Spy taunting
  • Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back
Missed notes from previous update
  • The Ambassador no longer penetrates buildings
  • Removed the movement speed penalty on The Razorback


More...
[Comments: 1] Posted By: SteamPowered


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